
Triangulated Iceburg
"Triangulated Iceberg" is a project I created during my first year Design Tool and Skill course, where I gained hands-on experience in producing a physical model. This workshop provided me with a comprehensive workflow, including the process of modeling a 3D object in Rhinoceros, preparing a laser-cut file, and unrolling textured parts for the physical model.




At the beginning of the workshop, we were encouraged to utilize clay as a medium for experimentation and sculpting, allowing us to shape the desired 3D object for our physical model. Once we achieved a clay, we proceeded to measure its dimensions, which served as a guide for constructing the digital version of the 3D object. Additionally, we cut the clay to obtain a cross-sectional representation of the shape.
Once I obtained accurate dimensions from the clay model , I proceeded to model the object in a 1:1 scale using Rhinoceros. With this digital model in place, I then derived both a skeleton and a skin for the shape, preparing for the upcoming step of creating the physical model.


The digital skeleton is transformed into a physical one through the process of laser cutting each individual piece, which are then assembled together. This skeleton, created through laser cutting, serves as the structural framework of the model, awaiting the application of the wrapping skin.
In order to create a skin to envelop the skeleton, I digitally modeled it into a continuous triangulated shape. Inspired by the clay model's mountainous appearance, I envisioned transforming it into an iceberg. I discovered an icy blue pattern that perfectly suited this concept, which I then printed onto textured paper. With the skins prepared, I carefully wrapped them around the skeleton model, resulting in a triangulated iceberg model that serves as a decorative piece for my home.
